Version 1.1.0 Release - Reindexing!



Finally, the meat and potatoes of the app: Reindexing! This is the biggest feature I wanted for my program. ID Search is great - it helps me keep track of where switches, variables, and everything are located! But Reindexing is chef's kiss. Now I don't have to worry about committing to a certain structure for my id-based items. Whenever I make a switch for something, I get so stressed out. "Omg this switch isn't with the other switches that are like it" - like, a dungeon, for example. I want all of those dungeon-related switches to be together. Now I can just add switches to whatever, and then move them later! Relief!
I think my version of database cleanup is a lot easier to use than the current database cleanup dlc on Steam.
This version also came with a lot more things to search: maps, tilesets, animations, and "types" - equipment types, weapon types, elements, etc. I don't know why I didn't include them in 1.0 but whatever, they're here now!
I am technically calling this release a "beta" because I didn't have a ton of playtesters, but I'm pretty confident it works as intended. Still, if anything is weird, please let me know. There's a backup system involved so it shouldn't be a problem.
I'm working on version 1.1.1 that has a few more simple features, like previewing changes before hitting Apply. I still have a lot more plans. I want to add ctrl and shift support to the drag-and-drop menu. And groups and colors and all that. Excited to see where this takes me!
Files
Get Ultimate RPGM Companion
Ultimate RPGM Companion
Track and replace every database ID across your entire RPG Maker MV/MZ game!
Status | In development |
Category | Tool |
Author | Lorelei |
Tags | Game Design, JRPG, quality-of-life, RPG Maker, RPG Maker MV, RPG Maker MZ, tool, utility, workflow |
More posts
- First release of 1.0!6 days ago
Comments
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Thank you! This is a huge update!